Gagné’s instructional model was originally developed for military training. Decades later, we look at its contribution to today’s learning technologies.
Papert’s Logo system was the first learning technology to be designed around Constructivism. The result was a lot of fun in the classroom.
Education professionals share insights about the processes and challenges of creating major structural and cultural change in higher education institutions.
Exploring the behaviourist origins of technology-enhanced learning with a look at B. F. Skinner and his teaching machines.